The creativity and voice of generations to come was changed forever due to the digital millennium copyright act of 1998. The scales were tipped in favor of the past controlling the future of ideas through questionable approaches of utilitarian ethics. Unfortunately our society’s dominant ideology of capitalism forces us into the comprehension of everything in our lives through a sense of production and consumption, while regarding anything outside that process as irrelevant and of no value. This type of philosophy is what has driven the control of creativity and ideas into the hands of the distribution companies as the primary benefactors, and left the interests of the creators behind. Unlike the utilitarian approach that dominates the west, the European deontological approach justifies copyright as a necessary recognition of the author’s identity and personhood. Therefore it identifies ownership as an extension of the individual or the creator of goods. The public domain, which is one of the tools we use to build, remix and develop ideas is more restricted now that it has ever been. Copyright had a set amount of time for ownership that met the demands of all concerned before becoming part of the public domain. However since the boom of the Internet and pier-to-pier files sharing software, the giant motion picture industries panicked, specifically when they confronted the wildfire like spread of piracy. Instead of introducing a technological solution to the ethical question of piracy, the production and distribution industries lobbied Washington and persuaded them to extend copyright ownership to 75 years plus lifetime of the author. That amount of time skips an entire generation if not two who would have been familiar with these cultural artifacts. The Disney corporation had one of the worst backlashes against piracy and went as far as threatening to sue children for downloading Disney songs, and daycare centers for displaying their cartoon characters in their classrooms and playgrounds. Copyleft emerged as a result of all these hegemonic negotiations, which gives the power back to the creators to dictate how their creations are used and in what ways they are restricted. This approach although not perfect includes the fans as co creators, forming a specific language of creative processes between producers, consumers and distributors where everyone is involved and has a voice. It is important to remember that the distribution powers that exist today are hording intellectual property and ideas that were derived and remixed from past generations . The copyrights they are entitled to do not surpass ours, and if balance is not restored between the past and the future the creative cycle will eventually come to a halt.